The Good Action — A Design Sprint Case StudyAwareness actions on climate change to retain usersIntroduction
During the five-day Design Sprint organized by UXER School we worked in groups of four people and our client was The Good Goal.
The Good Goal is an app that helps young people who are aware of the environment to know the environmental impact of their actions and improve their sustainable habits in an easy, accessible and motivating way. The more challenges users overcome, the more their status within the app improves, with three levels being found: amateur, intermediate and master.
USERS: Young people aware of the environment.PRODUCT: Mobile digital app.TEAM: Cristina Pastor,
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