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Case Studies

The Good Action — A Design Sprint Case Study

The Good Action — A Design Sprint Case StudyAwareness actions on climate change to retain usersIntroduction

During the five-day Design Sprint organized by UXER School we worked in groups of four people and our client was The Good Goal.
The Good Goal is an app that helps young people who are aware of the environment to know the environmental impact of their actions and improve their sustainable habits in an easy, accessible and motivating way. The more challenges users overcome, the more their status within the app improves, with three levels being found: amateur, intermediate and master.

USERS: Young people aware of the environment.PRODUCT: Mobile digital app.TEAM: Cristina Pastor,

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Case Studies

ParticipApp! — UX/UI Case Study

ParticipApp! — UX/UI Case StudyAn app that gives voice to the daily issues of your neighbourhoodIntroduction

During the 2 and a half months that we were studying a UX/UI Design Bootcamp at UXER School, we embarked on the creation of a product that would contribute to promoting citizen participation.

Initially, we did not know that this was going to be the theme of our project, because at first, we chose Smart Cities as the main theme. But, after analyzing all the fields that are part of the Smart Cities theme, we decided to focus on the people part and, within this, we decided to focus

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