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Agile research

Accounting for User Research in Agile

View the original postSummary: Along with design and development work, research efforts need to be represented in an Agile backlog to enable teams to focus on continuously learning about users throughout the project. User research and Agile are not always the best of friends . Agile development often focuses on building features and breaks down work […]

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General

Derailed Design Critiques: Tactics for Getting Back on Track

View the original postSummary: Feedback during design critiques can be filled with hypothetical scenarios and unactionable suggestions. The right facilitation techniques help stakeholders and team members stay on track while still feeling heard. Design critiques are essential to an iterative creative process. Soliciting feedback from stakeholders and team members throughout a project allows designers to change […]

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Remote

Remote Design Work: Top Challenges

View the original postSummary: Communication is the top challenge when designing remotely, according to 213 UX professionals. Receiving feedback, replicating informal conversations, and maintaining a clear direction on projects were the biggest communication concerns. Remote work is becoming the new normal thanks to increasing network speeds, a variety of video conferencing tools, and a pandemic that […]

Categories
General

Maintain Consistency and Adhere to Standards (Usability Heuristic #4)

View the original postSummary: Users should not have to wonder whether different words, situations, or actions mean the same thing. Follow platform and industry conventions. Download a free poster of Jakob’s Usability Heuristic #4 at the bottom of this article. The fourth of Jakob Nielsen’s ten heuristics — consistency and standards — is key to creating applications […]