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Agile

Basic factors for Agile UX

View the original postAgile Methodology — a flexible, more adaptable way of working What is Agile development and how does it fit in with designing the user experience? The Agile methodology is a kind of methodology in software development that puts emphasis on a flexible and adaptable way of working in contrast to a rigid, structured, or planned […]

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Agile

Agile, Spiral, Lean, DevOps, and User Experience

View the original post<p class="author">By <a href="https://www.uxmatters.com/authors/archives/2006/03/janet_m_six.php">Janet M. Six</a></p> <p>This month in <em>Ask UXmatters</em>, our expert panel discusses whether UX designers still receive frequent requests for agile, or whether they’re now receiving more requests for spiral, Lean, or DevOps. Our panelists also explore whether the rise of these other methodologies has affected the UX designs […]

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Agile

Lean UX Documentation for Tracking and Communicating in Agile

View the original postSummary: Succinctly documenting the right details in key places helps Agile teams avoid information overload. When UX documentation is skipped or disorganized, teams waste time trying to find or remember information instead of improving the product. Documentation of work processes and design decisions is a form of organizational memory : it prevents teams […]

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Agile

Where is the Border Between Agile and Bad Design?

View the original post You guys know what I mean, right? Continue reading on UX Planet »

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Agile

Design Your Own Design Process Step By Step

View the original post Managers have developed dozens—at least—of processes that they believe improve efficiency and get better results. Those series of steps, however, may not match the needs of your design team. You might also find that some projects don’t fit into the restrictions of established stages of design? Who says you can’t make […]

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Agile

How to increase your team’s productivity when stakes are high

View the original postThe speed at which the global healthcare industry moves is under a microscope these days. For almost a year now, you’ve gotten daily (sometimes hourly) updates on COVID-19 case volumes, breakthroughs in treatment, and vaccine rollouts. You’ve educated yourself on mRNA and spike proteins—spending hours researching the ins and outs of a […]

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Agile Remote

5 simple strategies to make your next remote retrospective more engaging

View the original postA retrospective, in plain terms, is looking back. Thumb through any self-improvement book and you’ll likely find the concept positioned as the trick to successfully moving forward. Born from mindfulness, retrospectives are woven into our human DNA. So, why wouldn’t we expand this reflect-to-improve exercise to our teams? Finding better ways to […]

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Agile

Design Processes, Implementation Phases and Creating an MVP

View the original post The topic of MVPs recently came about in a discussion with fellow Designers and former co-workers. Our discussion was prompted by the question: Does an MVP compromise the scope of a solution that is achieved during the Design Process, or is it simply an edited version of a potentially larger narrative, […]

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Agile

Design Sprints vs Agile Sprints vs Design Thinking

View the original post What’s the Difference Between Design Thinking, Design Sprints, and Agile Sprints? Some combination of this always comes up and Let’s Get… Continue reading on UX Planet »

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Agile

Mapping User Stories in Agile

View the original postSummary: User-story maps help Agile teams define what to build and maintain visibility for how it all fits together. They enable user-centered conversations, collaboration, and feature prioritization to align and guide iterative product development. In traditional product-development processes, teams often rely on wasteful and lengthy business requirements documents and functional design specifications to […]