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React is not a library, Angular generates wrappers, semantic HTML, defining UX

View the original post# Finished Insanity Max 30 After a very stressful day on Tuesday I woke up early on the Wednesday feeling like shit. So I ended up missing day 3—booooo! But hey that’s life. I got the rest of the final week done just fine and I can say for certain that I […]

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Writing workflow, context switching and some useful links

View the original post# Insanity Max 30—week 7 Definitely feeling fitter and with less wobbly bits. The workouts are horrible still but I’m lasting way longer in all the workouts expect the 5th day. Times below and one week to go. That rhymes. First week fail times: 7:01 9:49 7:51 10:42 8:35 Second week fail […]

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Extending the GOV.UK Design System, progressive enhancement, naming patterns

View the original post# Insanity Max 30—week 5 The first month of this program was impossible. And yet, the second month is a level up, which you’ll see in my max out times. First week fail times: 7:01 9:49 7:51 10:42 8:35 Second week fail times: 9:17 10:43 10:01 10:48 11:45 Third week fail times: […]

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User interfaces: hiding stuff should be a last resort

View the original postMany of the components we design for the web are made to save space. It’s interesting that we work so hard to save space on a medium where we have infinite space to work with. Of course, I’m partly speaking in jest here. A heavy page can take a long time to […]

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Form builders, design system thoughts, new design system components

View the original post# Insanity Max 30—first month done Let’s start with the easy one. I’m half way through this two month program. I have seen huge results in my fitness levels in just 4 weeks (results below). Looking forward to and dreading month 2 in equal proportions as I am pretty sure the level […]

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Handling links in Angular, buttons versus links, design system architecture, journey mapping

View the original postI found finishing last week’s weeknotes really fun. But I found writing them wasn’t as easy as I thought they’d be. That’s because it takes me a really long time to write things down with any clarity. Still, they were really valuable to me. And like I said at the end of […]

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Defining interaction design, scoping a rich text editor component, links inside SPAs, fudgability

View the original postI’ve decided to give weeknotes a go. I don’t really know if there’s a format I should follow but I’m just going to focus on things I did (or read) that I think are worth highlighting. # What’s interaction design? Last week I changed various pieces of content on my site. For […]

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Product Psychology Mastery: Course Introduction

View the original postThe post Product Psychology Mastery: Course Introduction appeared first on Growth.Design.

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IKEA – Coming Soon…

View the original postThe post IKEA – Coming Soon… appeared first on Growth.Design.

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Form design: handling optional fields

View the original postOne of the principles of designing a good form is that you should first know why you’re asking every question. I stole that line from the GOV​.​UK Service Manual because it’s awesome. In short, we should only really ask users for information we need to provide a service. For example, most sites […]