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Case Studies Virtual Reality

Case study: One-child Policy in China — VR experience | Heihaizi

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Case Studies Virtual Reality

Case Study: Sacred space in VR — Vietnamese Buddhist Devotees (Part 1)

View the original post An approach from a non-religion of building a sacred space in VR during the Corona-virus pandemic. Continue reading on Prototypr »

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Case Studies Virtual Reality

VR experience for the soul — Soulvana case study.

View the original post My first approach to create a VR experience and it’s a land for your mental health — Soulvana Continue reading on Prototypr »

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Virtual Reality

Is it possible to design for VR on macOS?

View the original post Creating designs for VR on macOS; Tools & Options Continue reading on UX Planet »

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Virtual Reality

A Blueprint for Designing Inclusive AR/VR Experiences

View the original postBy Michelle Cortese and Andrea Zeller Virtual and augmented reality is revolutionizing our interactions. When you put on an Oculus headset, you can choose how you look as an avatar and go into a shared virtual space to meet up with friends to hang out, play games or watch a movie. And it […]

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Case Studies Virtual Reality

Case Study: WebVR site for The White Tower

View the original post From the moment WebVR technology got stronger and the first references appeared, we really wanted to do something large-scale, beautiful, and resonant with it. And at the same time, we wanted it to be a non-commercial, interesting project. We live in the Urals, our hometown of Yekaterinburg is full of rare […]

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Virtual Reality

Virtual Reality in Healthtech Industry

View the original post When you think of Virtual Reality, you rarely think of it being used in a deeply human space like healthcare. Traditionally healthcare has been considered the domain of humans because qualities like empathy are of paramount importance. Yet, there is a growing application for Virtual Reality in the sector. Virtual Reality […]

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Virtual Reality

Designing An Educational Virtual Reality Wildlife Photography Experience

View the original postA VR Game Design & Interaction Design documentation of a project that could’ve been released if the pandemic didn’t happenProject Overview:https://medium.com/media/b2da57a3517433216435a74bb886914f/href Snap Odyssey Micro Expeditions is an Educational Virtual Reality Wildlife Photography Experience where you can learn more about the wonderful world of insects by taking pictures of them on a macroscopic safari […]

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Virtual Reality

Technologies to Learn in 2021 — AR/VR Product Design

View the original post 3D is the next big thing in UI/UX/IxD design. Are you ready? Continue reading on UX Planet »

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Virtual Reality

Five Questions I Keep Asking as a VR/AR Practitioner

View the original post Right Questions Matters. Continue reading on Prototypr »