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Remote

Tips For Acing Your Remote Product Design Interview

Tips For Acing Your Remote UX/UI Design Job InterviewWords: Nicole Locklair / Illustration: Gina Medranda

Job interviews will likely continue to be conducted remotely for the foreseeable future. This can cause feelings of relief for some, and added anxiety for others. Whether you’re preparing for your first phone screen or final interview, here are a few things to keep in mind to ensure you feel as prepared and confident as possible.

Can You Hear Me Now?

The interview process may begin with a phone screen where connectivity and clarity are key. There’s nothing more frustrating than a bad WiFi connection or bad phone signal.

Try these tips

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Remote

Unmoderated Remote Usability Testing (URUT) – Every Step You Take, We Won’t Be Watching You

Unmoderated Remote Usability Testing (URUT) is a technique designed to help you overcome the downsides of moderated usability testing. While moderated usability testing is undeniably useful it suffers from the fact that it’s time consuming, it takes a lot of effort to recruit participants, the costs (due to all that time input) are usually too high to conduct moderated testing with large numbers of users and users are observed outside of their usual environment (which may change their behaviours). About URUTURUT is designed for usability testing for products or interfaces. That means it measures how satisfied (or not satisfied) a

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Remote Research

The Financial Times’ Gillian Tett on remote user research

“We must begin to recognise that when the world does finally emerge from Covid-19 lockdowns, our ways of working will not simply revert to where we were before the pandemic hit. Our attitude to digital tools has shifted permanently, for both good and bad reasons. Entering lockdown has changed us all. T

his is scary, but it is also producing unexpected silver linings. And if we can find an effective way to embrace a new on- and offline world, therein lies a reason for cheer.”

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Remote

Remote Collaboration for UX Design Teams

<p class="author">By <a href="https://www.uxmatters.com/authors/archives/2006/03/janet_m_six.php">Janet M. Six</a></p> <p>This month in <em>Ask UXmatters</em>, our expert panel discusses how to create UX designs remotely, working with your product team and other stakeholders. During the COVID-19 pandemic, many teams have found themselves working remotely for the first time. So learning how to collaborate effectively while working remotely is essential to your success at this time.</p> <p class="sub-p">Although the goals of your projects remain unchanged, you’ve lost your normal ways of working. Plus, many UX professionals are simultaneously supporting their children’s remote learning and taking care of pets during the work day. Fortunately, there are

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Remote Research

Conducting Remote UX Research from Home

<p class="author">By <a href="https://www.uxmatters.com/authors/archives/2009/10/jim_ross.php">Jim Ross</a></p> <p>Since March 2020, most of us have had to adjust to working from home because of the COVID-19 pandemic. Prior to the pandemic, many of us worked from home at least occasionally, but working from home full time is a very different experience. For UX professionals, conducting <em>all</em> research remotely while working from home presents some unique challenges. During the pandemic, I’ve discovered—sometimes by learning the hard way—various useful tips for conducting remote UX research. In this column, I’ll share some useful advice for conducting remote research from home during the pandemic—and perhaps beyond.</p> <h2>Setting

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Remote

Scaling remote collaboration for digital product teams

Although many digital product teams have adapted to remote work, they may still struggle with how to scale collaboration across locations and functions. , Read the report

The post Scaling remote collaboration for digital product teams appeared first on Inside Design.

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Remote Research

Tips for Conducting Remote UX Research and Testing, Part 2

<p class="author">By <a href="https://www.uxmatters.com/authors/archives/2006/03/janet_m_six.php">Janet M. Six</a></p> <p>During the COVID-19 pandemic, most UX researchers have shifted to conducting all of their UX research and usability testing remotely. Last month, in the first part this two-part <em>Ask UXmatters</em> series, “<a href="https://www.uxmatters.com/mt/archives/2020/10/tips-for-conducting-remote-ux-research-and-testing-part-1.php" title="Tips for Conducting Remote UX Research and Testing, Part 1">Tips for Conducting Remote UX Research and Testing, Part 1</a>,” our expert panel described several factors to consider in transitioning to remote UX research and offered some other helpful tips on conducting effective remote research and testing.</p> <p class="sub-p">This month in <em>Ask UXmatters</em>, our expert panel provides some additional valuable tips for

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Remote

Remote events (like this one) are terrible. How to fix them and why.

The pandemic has upended – perhaps permanently – how people come together to conference. Meetups, Camps, Salons, Conferences and just hanging out has been replaced by video meetings. Many of us have worked hard to fit their doings into good online events. Organisers have replaced stages with software, speakers are talking into cameras and attendees are staring into screens.

But: None of the platforms and formats out there offer anything even close to the energy and intimacy of a great physical gathering. We’re using meeting software to create events. We need to change course. Instead of repetitively wasting resources

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Remote

Remote Usability Testing – Best Practices

An important aspect of building world-class products is to take feedback from users while you’re building it. This is done to constantly improve upon the product as per what the users want, which…

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